--------Cloud [Advent Children] v0.02---------

here he is.. the depressive but admireable Cloud 
[model ripped by DemonBoy, thank you]

it gave me a massive headache preparing this but it was well worth it.. except i cant help but feel i missed somethin

things that will be fixed in v0.02..
- a better rig
- lighting fixed [the light goes onto him wrong]
- metal textures [ the auto-metal thing was freezing the game]
- i cant think of anything else
- ohhh.. wait.. no nevermind

--UPDATED v0.02--
- re-rigged
- re-done faces
- fixed his normals
- fixed his lighting
- fixed his SMASH eyes
- added metal
- added moving eyes
- added in-game material effects to some objects

-- Want More Equips? --
Extract the "XtraEquips" .zip to get more equips to choose from. Don't want more equips? Delete it. the file labels are self-explanatory, besides these two..

[Tsurugi2Fusion] - uses the Tsurugi sword and then equips the Fusion Sword after grabbing the SMASH ball
[ALL] - this one has all the equips, with the moogle. edit as you please. make sure to delete unwanted materials, textures, palettes, and objects to save space

--Texture Replacing --

Extract the "Texture Replacing" .zip for 2 sets of different textures for Cloud

nearly every .pac/.pcs file has the "Gritty" textures on them. i included the original unedited Kingdom Hearts 2 textures for those dat prefer those. replace the textures, in the same format, using a stable Brawlbox

-- Saving File Size --

there was a lot of file space left over with the textures in CMPR format, so i replaced the 2 main textures (texture002.png and texture003.png) in RGBA8 format (the highest quality format). Even still, the .pac file size is still lower than default Ike's. If you want to save some file space or maybe its freezing with some PSA's, try replacing those 2 textures in CMPR format instead [Never froze for me, but it has for some. This might've been why]

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